For a while now, I have been using this fantastic fruit machine from classtools as a way of rewarding students in lessons (think bingo games or tarsia challenges). I copy and paste a list of rewards and if a student wins one of my challenges, they get a spin on the fruit machine and win a prize. It has served me well and often adds to motivation for some students, but it can be a bit of a hassle to set up during lessons.
I recently purchased some scratch off stickers from www.scratchlabels.co.uk and created the above reward cards. The great thing about these is you can quickly hand them out to any challenge winners and there is a real excitement about what they could win. I have only just started using them and as they seem to have gone down well with students, I thought I would share.
Simply create and print your cards (here is a template) and put a sticker over the reward. The stickers themselves are very good quality and scratch off really well. I seem to have bought 1000 of these so I’m open to any other ideas on how these could be used in maths lessons.